Gauntmaggedon Minor Log #1 [4/13/2025]
Browser option now available!
I know not everyone would like to download an unfinished project to play it, so in order to make things more accessible to everyone, I put together a web version of the game to play (located here). I hope this helps make things easier and lowers the barrier to entry. As always thank you for checking out the project and I will see you later this week with another update!
Minor Notes:
- Enemies colliding with the top of other enemies will no longer get double speed while moving.
- Item Cards will now be removed from the powerup modal when they aren't selected. Meaning if you choose a non-item powerup, it will not be stuck in the powerup modal until selected.
Reporting Bugs
Please feel free to reach out with any comments, questions, or concerns, and I would like to extend my gratitude to those who have downloaded these early versions of my project. I know it hasn't gotten far, but I am committed to bringing this idea to fruition. Thank you for your patience and understanding. I will see you all next week with another update!
Feel free to reach out here on the games page, (for communal discussion) here or at my email ironcutterstudios@gmail.com.
Files
Gauntmaggedon
A VS-Like where you play as a gauntlet!
Status | In development |
Author | IronCutterStudios |
Genre | Action |
Tags | 2D, Fantasy, rogue-lite, Singleplayer, Survivor-like |
More posts
- Gauntmaggedon Devlog #4 [4/27/2025]2 days ago
- Gauntmaggedon Devlog #3 [4/21/2025]8 days ago
- Gauntmaggedon Devlog #2 [4/13/2025]17 days ago
- Gauntmaggedon Devlog #1 [4/12/2025]18 days ago
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